Brawl - Giga Bowser - Action - 0x60 Passive

Entry Script (Common)

  1. UnknownEvent { namespace: 0xc, code: 0x2b, unk1: 0x0, arguments: [] }
  2. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  3. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  4. PreviousInterruptAddRequirement(OnGround)
  5. ChangeSubactionRestartFrame(Passive)

Exit Script (Common)